_course: Got a game? Aim it at the global market.
A three-month program for game developers that adds the missing piece of the puzzle — the business, production and marketing around your game.
In a series of evening lectures and workshops with experts from the games industry you’ll cover production, marketing, the market, finance, localisation, porting, and testing and data collection — everything around the game that often stays outside the craft.
Got a prototype or a project in progress that you want to push further, but still missing the business mindset? At gamebaze_course you’ll get hands-on with it, draw inspiration from experienced people from the industry and level up your production skills. By the end you’ll have a clearer idea of what running a game studio takes and what the reality of game development is, and you’ll be able to decide whether it’s the path for you — whether that means moving on to the incubator or going another way.
The whole team doesn’t have to attend every session — the team member for whom the topic is most relevant can take part.